Season 3 - Patch 1.1 - QoL and gameplay tweaks
Updates

Season 3 - Patch 1.1 - QoL and gameplay tweaks

Season 3 patch 1.1 QoL and gameplay tweaksWelcome everyone to these new patch notes. We are currently working on a major content update (clue scrolls). In the meantime we are deploying a patch to address several issues and bring a bit more light to some skills and features. Quality of Life improvementsHere is the list of QoL features we've added. Most of these come from our suggestion channel on Discord. Item blacklistA /blacklist command has been added. Select an

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5 min read
Season 3 - Patch 1
Updates

Season 3 - Patch 1

Welcome everyone to the first Patch of Season 3. We had originally planned to release Minescape Leagues a week ago, but our plans have since changed. Minescape Leagues has been postponed, and we'll keep you updated on a new time-frame. This patch brings several bug fixes, skilling updates, monsters/boss and social elements. Skills Let's start with our skilling updates. Construction You can now show off your amazing basement skills on your own construction island. You may now destroy sand

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  • SamiQuick
    SamiQuick
9 min read
Season 3 release
Updates

Season 3 release

Hello everyone. We've done it... We've finally released our seasonal update. The release went smoothly thanks to the tester team. This was our biggest update so far and was one of our smoothest release. Sticking with seasonal Season 3 will follow a proper weekly schedule, unlike the previous seasons. This doesn't mean that we'll release an update every week, it means that weekly challenges will be released every week, every monday. This new season pass contains a lot of cool

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    scipio30000
3 min read
Season 3 announcement
Updates

Season 3 announcement

Welcome to this new announcement. First of all, let's begin with a sincere apology. A lot of different personal issues impacted the flow of our updates. In a perfect world, these types of disturbances wouldn't affect our update cycles. Sadly, our team is fairly small and these problems postponed our patch by several weeks. On the bright side, this led to the creation of our biggest update so far. The Season 3 update. This post serves as an announcement of

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    scipio30000
13 min read
Season 2 Patch 11 - Minescape
Updates

Season 2 Patch 11 - Minescape

Hello everyone :) This update is mainly focused on Minescape but also brings light to other aspects of the network! We are slowly working on revamping our other games. Network patch notes (excluding minescape) will soon be moved to gameslabs.net. In the meantime, they will be listed here. Network related As many of you guys know, last summer, we rebranded to our original roots: The GamesLabs Network. We have been heavily working on Minescape to bring it to a solid-state

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    scipio30000
  • Datrixel
    Datrixel
7 min read
Season 2 Patch 10.1 - Ironman Mode
Updates

Season 2 Patch 10.1 - Ironman Mode

Hello everyone :) Two days have passed since our last patch and we have great news. Our remote player/player sharding works as expected and we have decided to put the default chat to instance mode to keep it clean. This new patch is focused on bringing a new gamemode to Minescape: The ironman gamemode! Minescape Ironman The ironman gamemode is a special version of Minescape that requires players to be self-sufficient. This gamemode runs on its own instances (so you

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    scipio30000
3 min read
Season 2 Patch 10 - Dragon Slayer, KBD, Remote Players, and much more
Updates

Season 2 Patch 10 - Dragon Slayer, KBD, Remote Players, and much more

Welcome everyone to this new update. It's been about 10 days since our last update. We are still figuring out the best way to handle our constant flow of updates. This update includes quite a bit of new content and brings more light to our new questing and instance systems. Minescape As many of you guys know, we have been focusing on Minescape, one of the core games of the GamesLabs network. We released the first version of Minescape back

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  • Datrixel
    Datrixel
8 min read
Season 2 Patch 9 - Our biggest update so far
Weekly updates

Season 2 Patch 9 - Our biggest update so far

This update post was previously posted on GamesLabs.net. When is the new update coming?! Update WHEN?! Could you give us an ETA for the new update? You promised us weekly updates! Welcome to this new MAJOR update! Before diving deeply into the patch notes, let us explain why this update took so long! Changing our development cycle A month ago, we announced our change in our update cycles. Content update will no longer be on a weekly basis. We

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    Datrixel
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    scipio30000
15 min read
Season 2 Patch 8.5 - Bug fixes and QoL
Weekly updates

Season 2 Patch 8.5 - Bug fixes and QoL

This update post was previously posted on GamesLabs.net. Welcome everyone to this Season’s Patch 8.5! Patch 8.5, what's that?! It means that this is a patch with no new gameplay element, focused on Quality Of Life and bug fixes. We will be revealing the content of our next 3 major updates on our Discord in a few days! Minescape Bug Fixes and Mechanical Tweaks Here is a list of the changes we've made: Spiders Crypt spiders

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    Datrixel
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    scipio30000
4 min read
Season 2 Patch 8 - Warrior's Guild
Weekly updates

Season 2 Patch 8 - Warrior's Guild

This update post was previously posted on GamesLabs.net. Welcome everyone to this Season’s Patch 8! This update brings QoL features, bug fixes, and content to Minescape. Before we get started! Assets We have new 3D models! You may recognize some from "another project". Here is some information about the matter: We're the original Minescape project, dating back to 2012. Anywhere else you see our assets used is a third party illegal project. The 3D models you

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    Datrixel
  • scipio30000
    scipio30000
7 min read
Season 2 Week 7 - Barrows Brothers
Weekly updates

Season 2 Week 7 - Barrows Brothers

This update post was previously posted on GamesLabs.net. Welcome everyone to the highly anticipated week 7 patch! This update brings QoL features, bug fixes, and huge content to Minescape. Season Pass & Voting Season Pass Challenges Some challenges are hard enough, what do you mean I have to do it again? We've fixed the issue causing challenges to not save correctly. In addition to that, we altered the Kill Players in Apocalypse challenges so they are easier to complete!

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    Datrixel
  • scipio30000
    scipio30000
5 min read
Season 2 Week 6 - Performance improvements, Bug fixes, QoL and new regions
Weekly updates

Season 2 Week 6 - Performance improvements, Bug fixes, QoL and new regions

This update post was previously posted on GamesLabs.net. Welcome everyone to our week 6 Patch! This update has been created to fix most of the known bugs, improve the network's overall performance and bring new content to Minescape. Zombies & Minigames Zombies and minigames were having issues due to a misconfiguration. You can now play these games with no lag! Minescape Bug fixes and mechanical tweaks Here is the list of the bugs we've fixed: Chests & Shulkers We’

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    Datrixel
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    scipio30000
5 min read
Season 2 Week 5 Patch - Growth
Weekly updates

Season 2 Week 5 Patch - Growth

This update post was previously posted on GamesLabs.net. Welcome everyone to our week 5 Patch! This update has been created to address a multitude of issues brought by a recent surge of incoming players, and applies only to MineScape. Welcome, and thanks again FlippingOldschool for an amazing suprise video! Minescape Bug fixes and mechanical tweaks Here is the list of the bugs we've fixed: Async tasks We've fixed an issue in our internal scheduler. Music should now play smoothly

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    Datrixel
  • scipio30000
    scipio30000
8 min read
Season 2 Week 4 - Minescape content update
Weekly updates

Season 2 Week 4 - Minescape content update

This update post was previously posted on GamesLabs.net. Welcome everyone to the fourth week of our second season! This weekly update is mainly focused on and Minescape and contains some cross-game bug fixes. Cross-games Staff Applications We have opened helper, builder, and developer applications! Visit gameslabs.net/apply! Here is the list of cross-game bugs we have fixed: Fixed chunk issues Some players experienced chunks not properly unloading in older clients and causing FPS drops, this has been resolved!

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    Datrixel
  • scipio30000
    scipio30000
9 min read
Season 2 Week 3 - Zombies & Minescape content
Weekly updates

Season 2 Week 3 - Zombies & Minescape content

Welcome everyone to this new weekly post. This weekly update is mainly focused on Zombies and Minescape and contains some cross-game bug fixes. Cross-games Here is the list of cross-game bugs we have fixed: Titles Some ranked players couldn't access the custom rank color option. This issue has been resolved! Entities Some entities were going through blocks. We have partially fixed this issue and entities now stay ontop of blocks. Zombies We've finished the Al-Kharid map. We had to rework

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    Datrixel
  • scipio30000
    scipio30000
4 min read
Season 2 Week 2 - First weekly of the season
Weekly updates

Season 2 Week 2 - First weekly of the season

Welcome everyone to the week 2 of our second season! This weekly is mainly focused on Minescape and overall bug fixing. Global changes and fixes Here is the list of the new global features we've added: Music synthesizer We've, once again, updated our music synthesizer. It now contains more than 30 instruments and allows us to play a more diverse music collection. Season pass A new tip? We've added a new tip message concerning the season pass for the ones

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    Datrixel
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    scipio30000
5 min read
Season 1 Week 13 - Patch s1w13-a, last patch of the season
Weekly updates

Season 1 Week 13 - Patch s1w13-a, last patch of the season

This update post was previously posted on GamesLabs.net. Hello everyone. This is the last patch of our first, long-lasting, season. It contains a few QoL changes as well as bug fixes! Minescape We've fixed an issue where xp lamps were not removing the proper amount of candies. It is now removing the amount of candies mentioned when you hover the item. Monsters have their armour equipped and their second skin layer active again! Power potions (extreme) combat and god

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    Datrixel
  • scipio30000
    scipio30000
2 min read
Season 1 Week 13 - ZOMBIES
Weekly updates

Season 1 Week 13 - ZOMBIES

This update post was previously posted on GamesLabs.net. Hello everyone! First of, let's start with a small sorry! We've been post-poning this weekly update for a few weeks now... We spent 2 weeks testing our new Zombie gamemode, which is double the time it took us to develop... But before we get into that, have you watched the trailer about this new game?! Check it out and make sure to drop a like if you enjoyed that small trailer!

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    Datrixel
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    scipio30000
2 min read
Season 1 Week 12 - Patch s1w12-a
Weekly updates

Season 1 Week 12 - Patch s1w12-a

This update post was previously posted on GamesLabs.net. Welcome to this weekly patch. We've fixed a few Minescape issues as well as added some new features. Bug fixes You can no longer bury an item whilst having a bone in your hand Dragons no longer walk to unreachable blocks /task no longer gives an empty message when you have no slayer task New features We've added a 20 second timer for all monster drops. The killer of the monster

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    Datrixel
  • scipio30000
    scipio30000
1 min read
Season 1 Week 12 - Taverley dungeon part 1
Weekly updates

Season 1 Week 12 - Taverley dungeon part 1

This update post was previously posted on GamesLabs.net. This weekly update is mainly focused on the new Taverley dungeon as well as bug fixes. Slayer Farewell Rulf... We removed our temporary slayer master, Rulf, and replaced it with Raff. Raff is Taverley dungeon's slayer master. Each master now has a set of monsters that he chooses from to assign you a task of random length. This dungeon comes with 3 new monsters: Chaos dwarf, level 1 slayer Moss giant,

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    Datrixel
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    scipio30000
3 min read