Minescape Season 6 Update 1Hello everyone and welcome to the 1st update of season 6! Hundreds of cups of coffee have been drunk, countless meetings, discussions and working sessions have passed and we have finally managed to reach our update goals: we've developed an entire new animation system for our entities, we've re-written a big part of our core code, updated base/recommended Minecraft (java edition) version to 1.17.1, improved API, server and resourcepack load times, fixed outstanding
Minescape Season 5 Patch 5Welcome everyone to the fifth content patch of Season 5! This small patch contains some bug fixes, leagues season 2 finish and couple of QoL changes. Leagues S2 endingThe time has come! With this update, Minescape Leagues season 2 has been locked. This means that you are still able to enjoy the season (with end-of-season boosts), but you will no longer be able to get any points or compete for leaderboard positions. Rewards for this season
Minescape Season 5 Patch 4Welcome everyone to the fourth content patch of Season 5! This patch focuses on Leagues S2 ending, implementing player suggestions, agility changes, bug fixes, new quest and some quality of life changes. Many of you have waited a long time for an update on what's happening in the background of GamesLabs network and we are ready to tell you, that we are actively working on a major upgrade to our game systems (mainly making already efficient
Season 5 Patch 3Welcome everyone to the third content patch of Season 5! This patch focuses on bug fixes, new quest and slayer task assignmentrework. Slayer task assignment reworkSlayer monsters have been grouped by their monster category. From now on you will be assigned tasks using monster categories rather than specific monsters. This means that if a slayer master asks you to kill hobgoblins, killing low level or high level hobgoblins, or even regular goblins will count for your slayer
Minescape Season 5 Patch 2Welcome everyone to the second content patch of Season 5! This patch focuses on adding more content, two skill changes, a new season pass, and bug fixing. Boss SlayerAs Spria introduces new players to Slayer - a skill that requires players to fight against various monsters trying to take over Minescape, she sends you to Taverley dungeon slayer master to help them fighting off monsters that almost took over… But this time – someone else needs your
Season 5 Patch 1.1Hello everyone! We have applied a new Minescape patch. Here is the list of the new changes and fixes we've done. Blood altarMinescape blood altarWe've added several bridges to make the traveling time faster from the blood altar to Yanille's bank. This should overall increase the blood rune volume in Minescape. LeaguesWe've fixed several bugs linked to Minescape Leagues tasks: - You may now visit the top of the wizard tower to complete a task -
It's finally time! It's finally time for a new season of Minescape Leagues! We heard your feedback from the previous season and changed most of the league tasks to enhance the Minescape Leagues gameplay! Season 1 rewards?The team is currently busy finishing off the season 1 rewards and they should be given out fairly soon! These rewards contain global cosmetics and Minescape transmogs! Season 2This new season of Leagues also comes with unique tier rewards. Rewards that players obtain
Welcome everyone to this new update. It's been about 10 days since our last update. We are still figuring out the best way to handle our constant flow of updates. This update includes quite a bit of new content and brings more light to our new questing and instance systems. Minescape As many of you guys know, we have been focusing on Minescape, one of the core games of the GamesLabs network. We released the first version of Minescape back
This update post was previously posted on GamesLabs.net. When is the new update coming?! Update WHEN?! Could you give us an ETA for the new update? You promised us weekly updates! Welcome to this new MAJOR update! Before diving deeply into the patch notes, let us explain why this update took so long! Changing our development cycle A month ago, we announced our change in our update cycles. Content update will no longer be on a weekly basis. We
This update post was previously posted on GamesLabs.net. Welcome everyone to this Season’s Patch 8.5! Patch 8.5, what's that?! It means that this is a patch with no new gameplay element, focused on Quality Of Life and bug fixes. We will be revealing the content of our next 3 major updates on our Discord in a few days! Minescape Bug Fixes and Mechanical Tweaks Here is a list of the changes we've made: Spiders Crypt spiders
This update post was previously posted on GamesLabs.net. Welcome everyone to this Season’s Patch 8! This update brings QoL features, bug fixes, and content to Minescape. Before we get started! Assets We have new 3D models! You may recognize some from "another project". Here is some information about the matter: We're the original Minescape project, dating back to 2012. Anywhere else you see our assets used is a third party illegal project. The 3D models you
This update post was previously posted on GamesLabs.net. Welcome everyone to the highly anticipated week 7 patch! This update brings QoL features, bug fixes, and huge content to Minescape. Season Pass & Voting Season Pass Challenges Some challenges are hard enough, what do you mean I have to do it again? We've fixed the issue causing challenges to not save correctly. In addition to that, we altered the Kill Players in Apocalypse challenges so they are easier to complete!
This update post was previously posted on GamesLabs.net. Welcome everyone to our week 6 Patch! This update has been created to fix most of the known bugs, improve the network's overall performance and bring new content to Minescape. Zombies & Minigames Zombies and minigames were having issues due to a misconfiguration. You can now play these games with no lag! Minescape Bug fixes and mechanical tweaks Here is the list of the bugs we've fixed: Chests & Shulkers We’
This update post was previously posted on GamesLabs.net. Welcome everyone to our week 5 Patch! This update has been created to address a multitude of issues brought by a recent surge of incoming players, and applies only to MineScape. Welcome, and thanks again FlippingOldschool for an amazing suprise video! Minescape Bug fixes and mechanical tweaks Here is the list of the bugs we've fixed: Async tasks We've fixed an issue in our internal scheduler. Music should now play smoothly
This update post was previously posted on GamesLabs.net. Welcome everyone to the fourth week of our second season! This weekly update is mainly focused on and Minescape and contains some cross-game bug fixes. Cross-games Staff Applications We have opened helper, builder, and developer applications! Visit gameslabs.net/apply! Here is the list of cross-game bugs we have fixed: Fixed chunk issues Some players experienced chunks not properly unloading in older clients and causing FPS drops, this has been resolved!
Welcome everyone to this new weekly post. This weekly update is mainly focused on Zombies and Minescape and contains some cross-game bug fixes. Cross-games Here is the list of cross-game bugs we have fixed: Titles Some ranked players couldn't access the custom rank color option. This issue has been resolved! Entities Some entities were going through blocks. We have partially fixed this issue and entities now stay ontop of blocks. Zombies We've finished the Al-Kharid map. We had to rework
Welcome everyone to the week 2 of our second season! This weekly is mainly focused on Minescape and overall bug fixing. Global changes and fixes Here is the list of the new global features we've added: Music synthesizer We've, once again, updated our music synthesizer. It now contains more than 30 instruments and allows us to play a more diverse music collection. Season pass A new tip? We've added a new tip message concerning the season pass for the ones
This update post was previously posted on GamesLabs.net. Hello everyone! You have been waiting for this update for a few weeks now and the time has come. Put on your glasses, if you have some, and let's take a deep dive in the update log. Season related This new season comes with 100 new tiers, containing 116 cosmetics, all for a price of 1000 orbs. Check out the season pass in game to view all the possible unlocks! You
This update post was previously posted on GamesLabs.net. Hello everyone. This is the last patch of our first, long-lasting, season. It contains a few QoL changes as well as bug fixes! Minescape We've fixed an issue where xp lamps were not removing the proper amount of candies. It is now removing the amount of candies mentioned when you hover the item. Monsters have their armour equipped and their second skin layer active again! Power potions (extreme) combat and god
This update post was previously posted on GamesLabs.net. Hello everyone! First of, let's start with a small sorry! We've been post-poning this weekly update for a few weeks now... We spent 2 weeks testing our new Zombie gamemode, which is double the time it took us to develop... But before we get into that, have you watched the trailer about this new game?! Check it out and make sure to drop a like if you enjoyed that small trailer!
This update post was previously posted on GamesLabs.net. Welcome to this weekly patch. We've fixed a few Minescape issues as well as added some new features. Bug fixes You can no longer bury an item whilst having a bone in your hand Dragons no longer walk to unreachable blocks /task no longer gives an empty message when you have no slayer task New features We've added a 20 second timer for all monster drops. The killer of the monster
This update post was previously posted on GamesLabs.net. This weekly update is mainly focused on the new Taverley dungeon as well as bug fixes. Slayer Farewell Rulf... We removed our temporary slayer master, Rulf, and replaced it with Raff. Raff is Taverley dungeon's slayer master. Each master now has a set of monsters that he chooses from to assign you a task of random length. This dungeon comes with 3 new monsters: Chaos dwarf, level 1 slayer Moss giant,
This update post was previously posted on GamesLabs.net. It's time for a new weekly update! This weekly update is mainly focused on bug fixing and the Minescape slayer skill. Bug fixes Let's start with the bug fixes. Last week was a big update for us technically as we upgraded to 1.14. This update came with a few bugs that are now fixed: MS: The smelting UI no longer shows iron bars instead of silver bars MS: Potion effects