Season 1 Week 2 - Weekly update
Updates

Season 1 Week 2 - Weekly update

Hello everyone and welcome to our first weekly update! The network has been updated and a few bugs were fixed and new content added. New content5 new Minescape questsNew weekly challengesMinescape map update (Taverley wall + map fixes)Combat skills have been changed (damage from your level is now applied as a buffer)GB-64 [GhostRun] Give the ghost night visionGB-81 Prayer regen buffGB-106 Rename essence mine NPC to "Egrus"GB-116 Buff Cooking XP ratesGB-123 [Apocalypse] Make chat global.GB-125 [Minescape] Make

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    scipio3000
2 min read
Dev-Log #5 - "The big update" and its first patch
Updates

Dev-Log #5 - "The big update" and its first patch

This update post was previously posted on GamesLabs.net. Welcome to our fifth Dev-Log! Yesterday we, finally, released our network. We recovered 80k+ accounts and 4,450,700 orbs were given to our old players(from old purchases on the old GamesLabs Network and stats from Minescape Classic). The release itself was pretty smooth, but a few bugs and enhancements were suggested. This is not a weekly update but a small patch so that you can enjoy the network a

  • scipio3000
    scipio3000
2 min read

Top 100 orbs

Final rankings are in!This update post was previously posted on GamesLabs.net. Hello everyone. This will most likely be the final post before the release (exciting right?). I promised you guys a list the top 100 best performing players on the minescape classic game. The following list contains the ranking, the username and the amount of orbs for the 100 best performing players according to our calculation. # USERNAME ORBS 1 Gentleman_Azir 63950 2 Rexx220 41700 3 Lasuuri 37550

  • Datrixel
    Datrixel
  • scipio3000
    scipio3000
2 min read

Dev-Log #4 - 50 shades of performance

This update post was previously posted on GamesLabs.net. Welcome to today's dev-log. Many of you noticed that we are in August and the network is still not open.... We were originally planning on releasing it 2 weeks ago, but our two test sessions brought up very bad news for us. Technical issuesOne of the technical choices of our game framework was a bottle neck. The choices we made to decrease the over-all development time hurt us a lot in

  • Datrixel
    Datrixel
  • scipio3000
    scipio3000
2 min read
Dev-Log #3 Test results & Orbs
Dev logs

Dev-Log #3 Test results & Orbs

This update post was previously posted on GamesLabs.net. Hello everyone and welcome to the third installment in the Dev-Log series. Our last message told you about the ability to sign up for a test session. We held two test session with you since then and this Dev-Log is here to tell you about our findings. We will also address the question about how your account from the previous version will be transferred into orbs on the new network, since

  • Datrixel
    Datrixel
  • scipio3000
    scipio3000
4 min read
Dev-Log #2 - Economy, stats transfer, global currency

Dev-Log #2 - Economy, stats transfer, global currency

This update post was previously posted on GamesLabs.net. Welcome everyone to our second dev-log! We are sorry for the delay between dev-logs... But we have some good news to make up for it :D Today's dev-log will be mainly about how the economy will work in Minescape and how stats will transfer to the new network. As we've always said: "No progress will go to waste". The economySince 2012, we've always wanted to have a better economy system in

  • Datrixel
    Datrixel
  • scipio3000
    scipio3000
4 min read
Dev-Log #1: Minescape trees
Dev logs

Dev-Log #1: Minescape trees

Welcome to our first Dev-Log!This update post was previously posted on GamesLabs.net. Today we'll be talking about the changes we made in Minescape's woodcutting skill! Woodcutting in Minescape is completely changing in our incoming network release. Instead of just having 4 types of boring trees, we will have 16 different tree types! Each tree type is visually different and their logs are used in different skills such as firemaking and crafting. Step 1 - Removing all the treesBefore

  • Datrixel
    Datrixel
  • scipio3000
    scipio3000
3 min read
We are back in action
Welcome

We are back in action

This update post was previously posted on GamesLabs.net. Welcome everyone =D You may remember us from " back in the days " when GamesLabs was a popular Minecraft Network. Years have passed and we tried to keep one of our most popular creations alive: Minescape. We are finally coming back with two major games and several mini-games. We will be posting more information about these games in future dev-logs. Our goal is to provide a unique experience for all our players.

  • scipio3000
    scipio3000
3 min read